Campaign Facts

Session 10 facts

  • Aliens are pan-dimensional beings that exist in all realities
    • They play different realites off each other
    • Owned by Caruso
  • Outsiders bring a bubble of their own reality with them
    • It is not voluntary
    • Owned by Caruso
  • The timeline is not linear (there are multiple timelines)
    • There are outsiders who try to keep the timeline orderly.
    • Owned by Caruso

Even Newer Facts

  • Fort St Phillip Repelled the Northern Incursion.
    • Lake Ponchartrain spat out a zombie army to repel teh invasion
    • Owned by GM
  • Mages have magical blood lines.
  • There is a Schism in the Order of Reason
    • The Order has deep secret archives.
    • Owned by GM
  • You can not satisfy your own magical addiction.
    • Addicts can super charge their own power.
    • Owned by Andrew Mensch
  • The emperor of China is a dragon.
    • The Atlanteans are moving against China.
    • Owned by ????
  • Magically active things can travel through the Hidden Ways.
  • Arcadia powers the English super soldier program
    • Faerie hybrids exist
    • Owned by the Super soldier refugee
  • England is expansionist toward Europe
    • This is because it is part of the Faeries plans
    • Owned by Super soldier refugee
  • England has a super soldier program
    • Papacy has relocated to France.
    • Owned by Super soldier refugee.

New Facts

  • Dragons Secretly Rule Asia
    • They Subjugated the Humans
    • Owned by Shenlong
  • There is a society of ancient dragons that are waking up
    • They dragons need to spend time on the ley lines or they sleep again
    • Owned by Shenlong
  • Dragons are born mages
    • Dragons are assumed to be evil
    • Owned by Shenlong
  • Dragons can change shape
    • It takes a minute for dragons to change shape
    • Owned by Shenlong
  • Dragon blood is magical
    • Mages seek it for powerful rituals
    • Owned by Mystic Martial Artist
  • Atlantis rising woke the dragons
    • Dragons and Atlanteans both want to rule the world (competitors)
    • Owned by Mystic Martial Artist
  • Atlantean Warrior Caste are personally badasses
    • Their overconfidence is their undoing.
    • GM
  • Spirits of Vengeance can cause fear
    • Spirits of Vengeance are bound to pursue vengeance
    • Owned by Melegos
  • Spirits of Vengeance can drain life
    • If a Spirit of Vengeance doesn’t drain life for a prolonged period of time they dwindle
    • Owned by Melegos
  • There is a stong vigilante movement in North America
    • The government is trying to quash this movement
    • Owned by Melegos
  • Mexicans are driven into central America by the south
    • Mexicans discovered and started using Mayan ruins and tech
    • Owned by ???
  • Mayan tech is alien tech
    • There are pure aliens in the Mayan ruins
    • Owned by Mystic Martial Artist
  • Mormans fanatically try and destroy magic
    • Mormans are led by a practitioner of faith magic
    • Owned by Mystic Martial Artist

Setting Facts

Pinkertons

  • The Pinkerton Agency is the largest Detective Agency in the world
    • It is believed they have their own agenda
    • Owned by the Pinkerton Infiltrator
  • All the managing Committee of the Pinkerton’s are blood descendants of the founder.
    • Lines of power in the Committee are blurred.
    • Ownded by GM

Magic

  • Ritual Magic based on the laws of magic exists
    • Ritual magic requires an object of symbolic significance to the effect or subject
    • Owned by Joshua Bestatter
  • Proximity to ley lines boosts ritual magic
    • Too much distance from ley lines diminishes ritual magic
    • Owned by Joshua Bestatter
  • Magic addiction is contagious via mind to mind contact
    • It creates a persistent link between the two minds
    • Owned by Andrew Mensch
  • Most cities have a mage who makes a living supplying addicts.
    • Sometimes money isn’t enough.
    • Owned by magic addict
  • The mages are organized into the Order of Reason
    • They hunt and kill unaffiliated mages
    • Owned by Psionic Escaped Slave
  • General populous is suspicious of magic
    • Also afraid to cross mages
    • owned by Psionic Escaped Slave
  • Brotherhood of the Snake (Magic should be free society)
    • Lack political power
    • Owned by Asian Martial Artist
  • The order of reason have Wardens (Enforcers)
    • The Warden’s are spread thin
    • Owned by GM
  • Some people get addicted to Magic
    • If an addict doesn’t get his fix they start leaking magic
    • Owned by Magic addict
  • One can build up a tolerance to magic
    • addicts get high on magic
    • Owned by magic addict
  • Mages are born with the talent
    • Using small magic items doesn’t require the talent
    • Owned by Magical theoretician
  • There are Null Spaces/Dead Zones
    • These areas create natural magic amplifiers
    • Owned by GM

Governments

  • The British are the leaders in Genetic Engineering
    • Britain has Godzilla/Giant monster issues
    • Owned by Anna Floyd
  • Fort 51 is the Union’s secret lab that does research into the paranormal
    • The South has Government Necormancers which use lifeforce to power spells
    • Owned by Anna Floyd
  • The border between the Union and Confederacy is porous.
    • Teams of saboteurs regularly move between the countries.
    • Owned by magic addict
  • Atlantis Rose from the ocean
    • Atlantis believes they should rule the world
    • Owned by Atlantean collector:
  • Civil war ended in a draw
    • Africa (Victoria Falls) is rich in magic
    • Owned by Atlantean Collector
  • There are government run death squads hunting down the supernatural
    • No way for a non practitioner to detect subtle magic or psionics
    • Owned Magical Theoretician
  • Asia is closed (Bamboo curtain)
    • But their spies are everywhere
    • Owned by Asian Martial Artist
  • The German’s are dominant in Mad Science
    • Russian Alien hybrids have infiltrated all levels of the German Government
    • Owned by Anna Floyd

Aliens

  • Aliens can create metabolic effects.
    • The alien takes 4 points of damage at the end of the scene before scene recovery
    • Owned by Brent McTavish
  • Aliens affected human evolution
    • Atlanteans hunt alien hybrids
    • Owned by alien hybrid
  • Aliens can control other’s emotions
    • But they share in the emotions they create
    • Owned by Alien Fixer
  • Aliens can control Human Minds
    • Each victim gets a mind control one use prop (uncontrolled)
    • Owned by Alien Hybrid

Mafia

  • Mafia are well connected
    • Governments have anti organized crime units
    • Owned by alien hybrid
  • Mafia control airship traffic
    • Everyone knows that the mafia control airship traffic
    • Owned by Brent McTavish

Mad Science

  • Regular science catches up with Advanced Science.
    • The laws of physics change over time to keep up with the change
    • Owned by Joshua Bestatter
  • There are powerful industrialist with Mad Science
    • There are rogue mad scientists outside the industrialist’s control
    • Owned by Magical Theoretician
  • Mad Science is not bound by the laws of physics
    • It has reliability and repeatability issues
    • Owned by Atlantean collector
  • Mad Scientists can create steam mecha
    • cockpits run hot, operators cannot operate the mecha for a long period of time

Fairies

  • Faeries are magic and can do magic
  • Fairies are vulnerable to Iron
    • High Faires can summon supporters from Arcadia
    • Owned by Alien Fixer
  • Faries are masters of glamour
    • sometimes they fall in love with illusions
    • Owned by GM
  • Fairies can travel to Arcadia
    • The trip to Arcadia is fraught with danger.
    • owned by GM
  • Mortals can send the Fey home

Psionics

  • Psionics Exist
    • They are hated by everyone
    • Owned by Psionic Escaped Slave
  • Psionic can perform a deep inspection of people’s minds (mind rape).
    • The event is a two way sharing, the victim can acquire knowledge from the attacker.
  • Psionics can project force
    • Phionics can not effect’s someone’s freewill
    • Owned by Hasheem

Mystic Martial Arts

  • There are Mystic Martial Arts
    • Requires total dedication to learn
    • Owned by Asian Martail Artist

Faith

  • Faith based Magic is beginning to work
    • It is unclear who or what is answering the call
    • Owned by Pinkerton Infiltrator

Necromancers

  • Necromancers can create artifacts like mages
    • Occasional injection of fresh lifeforce is required to keep it powered.

Creatures

  • Vampires are immortal
    • They have the traditional vulnerabilities
  • Northern Mexico is controlled by the neo-aztec vampiric order
    • The neo-aztecs are a benevolent order
  • Demons can only exist for a short time in this world
    • They can ride a mortal soul in this world for long time, corrupting it.

Campaign Facts

Gnosis: Steampunk nephlm